A Swift SPM framework for running and managing Lua code from Swift

Overview

LuaKit

A Swift Package for running and managing Lua code from Swift.

Documentation

For documentation, add this package as Swift Package Dependency, and click Product -> Build Documentation from the menubar, or ⋀⇧⌘D as a shortcut. A documentation window will open on successful build. If you accidentally closed it - no worries! Just click Help -> Developer Documentation from the menubar, or ⇧⌘0 (that's a zero) as a shortcut.

Platform support

This project supports macOS and Linux, with other platforms like iOS, watchOS, and tvOS coming soon.

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Releases(0.1.1)
  • 0.1.1(Mar 14, 2022)

    What's Changed

    • Linux build fixes by @ggoraa in https://github.com/ggoraa/LuaKit/pull/2
    • LuaState.closeSlot now works properly
    • Removed accidental prints

    Full Changelog: https://github.com/ggoraa/LuaKit/compare/0.1.0...0.1.1

    Source code(tar.gz)
    Source code(zip)
  • 0.1.0(Mar 13, 2022)

    A first release of LuaKit!

    Basic functionality is here, and also note that LuaState.closeSlot does not work on Linux, it is deliberately disabled there. It will be enabled when I will find a way to install Lua 5.4.4 and all necessary components together, so linking process will work.

    Full Changelog: https://github.com/ggoraa/LuaKit/commits/1.0.0

    Source code(tar.gz)
    Source code(zip)
Owner
GGorAA
15 y.o. Junior Swift developer from Ukraine. Loves electric unicycles(EUCs), FPV drones, playing an electric guitar, video shooting and editing, and much more!
GGorAA
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