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These guidelines build on Apple's existing Coding Guidelines for Cocoa. Unless explicitly contradicted below, assume that all of Apple's guidelines apply as well.
Whitespace
- Tabs, not spaces.
- End files with a newline.
- Make liberal use of vertical whitespace to divide code into logical chunks.
- Don’t leave trailing whitespace.
- Not even leading indentation on blank lines.
Documentation and Organization
- All method declarations should be documented.
- Comments should be hard-wrapped at 80 characters.
- Comments should be Tomdoc-style.
- Document whether object parameters allow
nil
as a value. - Use
#pragma mark
s to categorize methods into functional groupings and protocol implementations, following this general structure:
#pragma mark Properties
@dynamic someProperty;
- (void)setCustomProperty:(id)value {}
#pragma mark Lifecycle
+ (instancetype)objectWithThing:(id)thing {}
- (instancetype)init {}
#pragma mark Drawing
- (void)drawRect:(CGRect) {}
#pragma mark Another functional grouping
#pragma mark GHSuperclass
- (void)someOverriddenMethod {}
#pragma mark NSCopying
- (id)copyWithZone:(NSZone *)zone {}
#pragma mark NSObject
- (NSString *)description {}
Declarations
- Never declare an ivar unless you need to change its type from its declared property.
- Don’t use line breaks in method declarations.
- Prefer exposing an immutable type for a property if it being mutable is an implementation detail. This is a valid reason to declare an ivar for a property.
- Always declare memory-management semantics even on
readonly
properties. - Declare properties
readonly
if they are only set once in-init
. - Don't use
@synthesize
unless the compiler requires it. Note that optional properties in protocols must be explicitly synthesized in order to exist. - Declare properties
copy
if they return immutable objects and aren't ever mutated in the implementation.strong
should only be used when exposing a mutable object, or an object that does not conform to - Avoid
weak
properties whenever possible. A long-lived weak reference is usually a code smell that should be refactored out. - Instance variables should be prefixed with an underscore (just like when implicitly synthesized).
- Don't put a space between an object type and the protocol it conforms to.
@property (attributes) id
object;
@property (nonatomic, strong)
NSObject
*object;
- C function declarations should have no space before the opening parenthesis, and should be namespaced just like a class.
void GHAwesomeFunction(BOOL hasSomeArgs);
- Constructors should generally return
instancetype
rather thanid
. - Prefer helper functions (such as
CGRectMake()
) to C99 struct initialiser syntax.
CGRect rect = CGRectMake(3.0, 12.0, 15.0, 80.0);
Expressions
- Don't access an ivar unless you're in
-init
,-dealloc
or a custom accessor. - Use dot-syntax when invoking idempotent methods, including setters and class methods (like
NSFileManager.defaultManager
). - Use object literals, boxed expressions, and subscripting over the older, grosser alternatives.
- Comparisons should be explicit for everything except
BOOL
s. - Prefer positive comparisons to negative.
- Long form ternary operators should be wrapped in parentheses and only used for assignment and arguments.
Blah *a = (stuff == thing ? foo : bar);
- Short form,
nil
coalescing ternary operators should avoid parentheses.
Blah *b = thingThatCouldBeNil ?: defaultValue;
- Separate binary operands with a single space, but unary operands and casts with none:
void *ptr = &value + 10 * 3;
NewType a = (NewType)b;
for (int i = 0; i < 10; i++) {
doCoolThings();
}
Control Structures
- Always surround
if
bodies with curly braces if there is anelse
. Single-lineif
bodies without anelse
should be on the same line as theif
. - All curly braces should begin on the same line as their associated statement. They should end on a new line.
- Put a single space after keywords and before their parentheses.
- Return and break early.
- No spaces between parentheses and their contents.
if (somethingIsBad) return;
if (something == nil) {
// do stuff
} else {
// do other stuff
}
Exceptions and Error Handling
- Don't use exceptions for flow control.
- Use exceptions only to indicate programmer error.
- To indicate errors, use an
NSError **
argument or send an error on a ReactiveCocoa signal.
Blocks
- Blocks should have a space between their return type and name.
- Block definitions should omit their return type when possible.
- Block definitions should omit their arguments if they are
void
. - Parameters in block types should be named unless the block is initialized immediately.
void (^blockName1)(void) = ^{
// do some things
};
id (^blockName2)(id) = ^ id (id args) {
// do some things
};
Literals
- Avoid making numbers a specific type unless necessary (for example, prefer
5
to5.0
, and5.3
to5.3f
). - The contents of array and dictionary literals should have a space on both sides.
- Dictionary literals should have no space between the key and the colon, and a single space between colon and value.
NSArray *theStuff = @[ @1, @2, @3 ];
NSDictionary *keyedStuff = @{ GHDidCreateStyleGuide: @YES };
- Longer or more complex literals should be split over multiple lines (optionally with a terminating comma):
NSArray *theStuff = @[
@"Got some long string objects in here.",
[AndSomeModelObjects too],
@"Moar strings."
];
NSDictionary *keyedStuff = @{
@"this.key": @"corresponds to this value",
@"otherKey": @"remoteData.payload",
@"some": @"more",
@"JSON": @"keys",
@"and": @"stuff",
};
Categories
- Categories should be named for the sort of functionality they provide. Don't create umbrella categories.
- Category methods should always be prefixed.
- If you need to expose private methods for subclasses or unit testing, create a class extension named
Class+Private
.