Noise
Generate random smooth cloudy noise.
Install
Swift Package
.package(url: "https://github.com/heestand-xyz/Noise", from: "1.0.0") 
Import Package
import SwiftUI
import Noise 
struct ContentView: View {
    var body: some View {
        Noise()
    }
} 
struct ContentView: View {
    var body: some View {
        Noise(smoothness: 1.0)
    }
} 
struct ContentView: View {
    var body: some View {
        Noise(smoothness: nil)
    }
} 
struct ContentView: View {
    var body: some View {
        Noise(smoothness: 0.75)
            .foregroundColors()
    }
} 
struct ContentView: View {
    var body: some View {
        ZStack {
            Color.black
            Noise(smoothness: 0.5)
                .foregroundColor(.red)
            Noise(smoothness: 1.0)
                .foregroundColor(.yellow)
                .seed(2)
        }
    }
} 
struct ContentView: View {
    var body: some View {
        Noise(smoothness: 1.0, speed: 1.0)
    }
} 
Graphics Powered by PixelKit
Original Noise by Eliot Eshelman





