IOS example app to generate point clouds in ARKit using scenedepth

Overview

Visualizing a Point Cloud Using Scene Depth

Place points in the real-world using the scene's depth data to visualize the shape of the physical environment.

Overview

Lidar Required

You will need an Iphone or Ipad with a LIDAR sensor.

Unity

This is a native IOS app, if you are looking for a Unity implementation with AR Foundation, check out this link: https://github.com/cdmvision/arfoundation-densepointcloud


Click Below to see a video sample of the project working on the Iphone 12 Pro LIDAR:

Test 1 - Vegetation

Point Cloud Slam

Test 2 - Vehicle

Point Cloud Slam

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