R.swift
Get strong typed, autocompleted resources like images, fonts and segues in Swift projects
Why use this?
It makes your code that uses resources:
- Fully typed, less casting and guessing what a method will return
- Compile time checked, no more incorrect strings that make your app crash at runtime
- Autocompleted, never have to guess that image name again
Currently you type:
let icon = UIImage(named: "settings-icon")
let font = UIFont(name: "San Francisco", size: 42)
let color = UIColor(named: "indicator highlight")
let viewController = CustomViewController(nibName: "CustomView", bundle: nil)
let string = String(format: NSLocalizedString("welcome.withName", comment: ""), locale: NSLocale.current, "Arthur Dent")
With R.swift it becomes:
let icon = R.image.settingsIcon()
let font = R.font.sanFrancisco(size: 42)
let color = R.color.indicatorHighlight()
let viewController = CustomViewController(nib: R.nib.customView)
let string = R.string.localizable.welcomeWithName("Arthur Dent")
Check out more examples or hear about how Fabric.app uses R.swift!
Demo
Autocompleted images:
Compiletime checked images:
This is only the beginning, check out more examples!
CocoaHeadsNL presentation
Mathijs Kadijk presented R.swift at the September 2016 CocoaHeadsNL meetup. Talking about the ideas behind R.swift and demonstrating how to move from plain stringly-typed iOS code to statically typed code.
Features
After installing R.swift into your project you can use the R
-struct to access resources. If the struct is outdated just build and R.swift will correct any missing/changed/added resources.
R.swift currently supports these types of resources:
Runtime validation with R.validate()
:
- If all images used in storyboards and nibs are available
- If all named colors used in storyboards and nibs are available
- If all view controllers with storyboard identifiers can be loaded
- If all custom fonts can be loaded
Q&A
- Why was R.swift created?
- Why should I choose R.swift over alternative X or Y?
- What are the requirements to run R.swift?
- How to use methods with a
Void
argument? - How to fix missing imports in the generated file?
- How to use classes with the same name as their module?
- Can I ignore resources?
- Can I use R.swift in a library?
- How does R.swift work?
- How to upgrade to a new major version?
- How can I only run specific generators?
Installation
CocoaPods is the recommended way of installation, as this avoids including any binary files into your project.
Note on Carthage: R.swift is a tool used in a build step, it is not a dynamic library. Therefore it is not possible to install it with Carthage.
CocoaPods (recommended)
- Add
pod 'R.swift'
to your Podfile and runpod install
- In Xcode: Click on your project in the file list, choose your target under
TARGETS
, click theBuild Phases
tab and add aNew Run Script Phase
by clicking the little plus icon in the top left - Drag the new
Run Script
phase above theCompile Sources
phase and belowCheck Pods Manifest.lock
, expand it and paste the following script:"$PODS_ROOT/R.swift/rswift" generate "$SRCROOT/R.generated.swift"
- Add
$TEMP_DIR/rswift-lastrun
to the "Input Files" and$SRCROOT/R.generated.swift
to the "Output Files" of the Build Phase - Build your project, in Finder you will now see a
R.generated.swift
in the$SRCROOT
-folder, drag theR.generated.swift
files into your project and uncheckCopy items if needed
Screenshot of the Build Phase can be found here
Tip: Add the *.generated.swift
pattern to your .gitignore
file to prevent unnecessary conflicts.
Mint
R.Swift
Binary and Run Script Phase
First, Install - Add
mac-cain13/R.swift
to your Mintfile and runmint bootstrap
to install this package without linking it globally (recommended) - In Xcode: Click on your project in the file list, choose your target under
TARGETS
, click theBuild Phases
tab and add aNew Run Script Phase
by clicking the little plus icon in the top left - Drag the new
Run Script
phase above theCompile Sources
phase, expand it and paste the following script:if mint list | grep -q 'R.swift'; then mint run R.swift rswift generate "$SRCROOT/R.generated.swift" else echo "error: R.swift not installed; run 'mint bootstrap' to install" return -1 fi
- Add
$TEMP_DIR/rswift-lastrun
to the "Input Files" and$SRCROOT/R.generated.swift
to the "Output Files" of the Build Phase - Build your project, in Finder you will now see a
R.generated.swift
in the$SRCROOT
-folder, drag theR.generated.swift
files into your project and uncheckCopy items if needed
Tip: Add the *.generated.swift
pattern to your .gitignore
file to prevent unnecessary conflicts.
R.Swift.Library
via the Swift Package Manager (requires Xcode 11)
Second, Install If you see a build error No such module 'Rswift'
when trying to #import Rswift
at the top of the R.generated.swift
file, then you will also need to install the library via the Swift Package Manager available in Xcode 11+.
Head over to the R.Swift.Library repo and follow the Swift Package Manager installation instructions.
Homebrew
R.swift is also available through Homebrew. This makes it possible to install R.swift globally on your system. Install R.swift by running: brew install rswift
. The Homebrew formula is maintained by @tomasharkema.
Manually
- Add the R.swift.Library to your project
- Download a R.swift release, unzip it and put it into your source root directory
- In Xcode: Click on your project in the file list, choose your target under
TARGETS
, click theBuild Phases
tab and add aNew Run Script Phase
by clicking the little plus icon in the top left - Drag the new
Run Script
phase above theCompile Sources
phase, expand it and paste the following script:"$SRCROOT/rswift" generate "$SRCROOT/R.generated.swift"
- Add
$TEMP_DIR/rswift-lastrun
to the "Input Files" and$SRCROOT/R.generated.swift
to the "Output Files" of the Build Phase - Build your project, in Finder you will now see a
R.generated.swift
in the$SRCROOT
-folder, drag theR.generated.swift
files into your project and uncheckCopy items if needed
Screenshot of the Build Phase can be found here
Tip: Add the *.generated.swift
pattern to your .gitignore
file to prevent unnecessary conflicts.
Building from source
R.swift is built using Swift Package Manager (SPM).
- Check out the code
- Run
swift build -c release
from the root directory - Follow the manual installation steps with the binary you now have
For developing on R.swift in Xcode, run swift package generate-xcodeproj --xcconfig-overrides RswiftConfig.xcconfig
.
Contribute
We'll love contributions, read the contribute docs for info on how to report issues, submit ideas and submit pull requests!
License
R.swift and R.swift.Library are created by Mathijs Kadijk and released under a MIT License.
Special thanks to Tom Lokhorst for his major contributions and help maintaining this project.