MusicalInstrument
Play musical instrument in just few lines of swift code.
Requirements
- Swift 5.0+
- iOS 14.0+
- macOS 13.0+
Install
Swift Package Manager
let package = Package(
dependencies: [
.package(url: "https://github.com/musical77/MusicalInstrument.git")
],
)
Usage
MusicalInstrument
supports Piano
and Violin
right now.
Get a Piano and play with it!
You can hear the center C of the piano playing from the speakers.
// create a piano, and play middle C for a second.
let piano = Piano.default
piano.play(at: "C4", with: .intensity(60))
Thread.sleep(forTimeInterval: 1.0)
piano.stop(at: "C4")
Get a Violin and a Piano and play with it!
In this example, you can hear the sound, also get a recorded audio file.
// prepare piano and violin and audio recorder
let piano = Piano.default
let violin = Violin.default
let recorder = AudioRecorder(audioEngine: .default)
// start recording, save audio file (*.caf) to your faviorate destination.
_ = recorder.startRecording(saveTo: URL(...))
// let's play some music
violin.play(at: "E4", with: .intensity(100))
piano.play(at: "C4", with: .intensity(50))
piano.play(at: "E4", with: .intensity(50))
piano.play(at: "G4", with: .intensity(50))
Thread.sleep(forTimeInterval: 1.0)
violin.stop(at: "E4")
piano.stopAll()
violin.play(at: "D4", with: .intensity(50))
piano.play(at: "B3", with: .intensity(50))
piano.play(at: "D4", with: .intensity(50))
piano.play(at: "G4", with: .intensity(50))
Thread.sleep(forTimeInterval: 1.0)
violin.stop(at: "D4")
piano.stopAll()
// stop recording and get audio file
let url = recorder.stopRecording()
print(url)
Recorded Audio Example
https://github.com/musical77/MusicalInstrument/blob/main/Examples/audio/pianoAndViolin.caf?raw=true