8 Repositories
Swift spin-wheel Libraries
IOS Spin Game - A simple spin game using SwiftUI
IOS_Spin_Game A simple spin game using Swift UI.
ColorWheel Test - An attempt at creating a Color Wheel to be utilized for color picking in SwiftUI utlizing various tutuorials on youtube
This code focuses on creating a Color Wheel in which a user will be able to select a desired color to then be implemented in another project that will display that color in an LED connected to an arduino
WWFortuneWheelView - A scroll wheel that can be customized.
WWFortuneWheelView A scroll wheel that can be customized. 一個可以自訂數量的滾輪. Installation with Swift Package Manager dependencies: [ .package(url: "http
SMNumberWheel is a subclass of UIControl written in Swift, which is ideal for picking numbers using a rotating wheel.
SMNumberWheel version: 1.0.3 [![CI Status](http://img.shields.io/travis/Sina Moetakef/SMNumberWheel.svg?style=flat)](https://travis-ci.org/Sina Moetak
The ultimate spinning wheel view that supports dynamic content and rich customization.
The ultimate spinning wheel control that supports dynamic content and rich customization. Main Features 🏵 Dynamic content, supports texts, images, an
SwiftUI Animation Library. Useful SwiftUI animations including Loading/progress, Looping, On-off, Enter, Exit, Fade, Spin and Background animations that you can directly implement in your next iOS application or project. The library also contains huge examples of spring animations such as Inertial Bounce, Shake, Twirl, Jelly, Jiggle, Rubber Band, Kitchen Sink and Wobble effects. Browse, find and download the animation that fits your needs.
swiftui-animations SwiftUI Animations Library. Useful SwiftUI animations for your next project. YouTube Tutorials: https://www.youtube.com/nimbbble An
Fortune spinning wheel library built using SwiftUI, supports dynamic content.
Fortune Wheel Fortune spinning wheel 🎡 library built using SwiftUI, supports dynamic content. Preview - Spin Wheel ⚙️ CocoaPods Installation FortuneW
Spin aims to provide a versatile Feedback Loop implementation working with the three main reactive frameworks available in the Swift community (RxSwift, ReactiveSwift and Combine)
With the introduction of Combine and SwiftUI, we will face some transition periods in our code base. Our applications will use both Combine and a thir