DeviceLayout
DeviceLayout is a Swift framework that lets you set Auto Layout constraints's differently for each device
Using only IBInspector
of Xcode to set up your constant per device size differently without any CODE :)
@IBInspectable
make a migic with outh any CODE
Only 3 seconds you can set design guide and make designer happy
public enum Size: Int, Comparable {
case unknownSize = 0
/// iPhone 4, 4s, iPod Touch 4th gen.
case screen3_5Inch
/// iPhone 5, 5s, 5c, SE, iPod Touch 5-6th gen.
case screen4Inch
/// iPhone 6, 6s, 7, 8
case screen4_7Inch
/// iPhone 6+, 6s+, 7+, 8+
case screen5_5Inch
/// iPhone X, Xs
case screen5_8Inch
/// iPhone Xr
case screen6_1Inch
/// iPhone Xs Max
case screen6_5Inch
/// iPad Mini
case screen7_9Inch
/// iPad
case screen9_7Inch
/// iPad Pro (10.5-inch)
case screen10_5Inch
/// iPad Pro (11-inch)
case screen11Inch
/// iPad Pro (12.9-inch)
case screen12_9Inch
}
Example
DeviceLayoutConstraint
First inherit your constraint to
Second Set your own constant per device size and adjust your UI design guide
comparing PSD
, Sketch
or Zeplin
UI Guide
Make designer be happy :)
Requirements
- iOS 8.0+
- Swift 3+, 4+, 5+
Installation
📲
Installation
DeviceLayout is available through Cocoapods or Carthage
pod "DeviceLayout"
Carthage
github "cruisediary/DeviceLayout" ~> 0.5.0
Dependencies
- Device - Light weight tool for detecting the current device and screen size written in swift.
👨💻
Author
cruz, [email protected]
🛡
License
DeviceLayout is available under the MIT license. See the LICENSE file for more info.