An augmented reality (AR) ghost hunting simulation for iPhone
ARanormal was the first game by Jesdo Software, released for iPhone in October 2016. Though it's no longer distributed on the App Store, we're making the source code available, both to celebrate Jesdo Software's fifth anniversary, and to demonstrate a commitment to open source and software preservation.
Despite releasing the source code, we consider ARanormal a legacy project, and do not intend to maintain it, release any new versions, or offer support.
ARanormal was developed with Swift 3.x, which current versions of Xcode don't support. You may need to use an older version of Xcode to get it working.
The release of ARanormal distributed on the App Store used a number of assets provided by third parties, which we don't have permission to distribute with the source code. Xcode will highlight these missing asset files in red.
The required third-party assets include:
- Picons Basic: https://picons.me/basic.php
- SCM Zephyr Deluxe font by Aleksandar Stevanov: https://www.behance.net/Stevanov
- Various sound files
The image files
Eyes.png, created by me, are included in this source code distribution as a testament to why I should always collaborate with others on a game's graphics and presentation.
Copyright 2016, 2021 Jesdo Software LLC.
ARanormal is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
ARanormal is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with ARanormal. If not, see https://www.gnu.org/licenses/.