Demonstrates using ARKit in iOS to apply metal shaders to real world surfaces

Overview

Reality Shaders

Demonstrates using ARKit to apply metal shaders to real world surfaces.

App demo

Links:

Includes demos

  • Vertex shader — Applies a 3D sine wave to a surface by distorting position.
  • Fragment shader — Applies a 2D wave shader to a surface by distorting texture coordinates.
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