NotchKit
NotchKit is a simple way to hide the notch on the iPhone X, and create a card-like interface for your apps. Inspired by this tweet from Sebastiaan de With:
I hope / wish that the 'iPhone 8' UI looks like this: using black OLED or wallpaper behind to make apps 'cards'. Would be beautiful. pic.twitter.com/mravS87NFy
— Sebastiaan de With (@sdw) August 31, 2017
Here's what it looks like:
Requirements
- Swift 4
- iOS 8
Installation
NotchKit is available via CocoaPods and Carthage
CocoaPods
To install NotchKit using CocoaPods, add the following line to your Podfile:
pod 'NotchKit'
Carthage
To install NotchKit using Carthage, add the following line to your Cartfile:
github "HarshilShah/NotchKit"
Usage
Integrating NotchKit is extremely simple. Firstly, import NotchKit
in the file where your AppDelegate is stored.
Next, replace the didFinishLaunchingWithOptions
method with the following, swapping in your custom view controller's class in place of ViewController
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
window = NotchKitWindow(frame: UIScreen.main.bounds)
let rootViewController = ViewController()
window?.rootViewController = rootViewController
window?.makeKeyAndVisible()
return true
}
If you use Storyboards, you can instantiate your Storyboard and fetch the new rootViewController
in code using the following, swapping in your Storyboard's class for Main
:
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let rootViewController = storyboard.instantiateInitialViewController()
If you target a version of iOS earlier than iOS 11, you can still use NotchKit by loading the NotchKitWindow
conditionally using the #available
syntax, as follows:
window = {
if #available(iOS 11, *) {
return NotchKitWindow()
} else {
return UIWindow()
}
}()
And that's all, you're done!
Customisation
There are some customisation points offered in NotchKit.
You can adjust these from any view or view controller belonging to the window, by simply calling the window as a NotchKitWindow
, as follows:
(view.window as? NotchKitWindow)?.propertyToCustomise = valueYouWantToSet
Target Devices
By default, NotchKit hides the status bar and home indicator on all devices. However if you choose you can limit this behaviour to just the iPhone X and have it do nothing on other devices by setting the shouldShowBarsOnlyOniPhoneX
property to true
.
Masked Edges
By default, NotchKit masks all edges where applicable. You can customise this behaviour using the maskedEdges
property, which accepts a UIRectEdge
object that specifies the edges you want to mask.
Corner Radius
You can customise the corner radius of the window, via the .cornerRadius
property. This property is an enum and can either be .standard
, which does all the maths for you to show an appropriate corner radius, or you can set a custom value by setting it to .custom(n)
, where n
is a custom corner radius of your choice.
Author
Written by Harshil Shah. You can find me on Twitter.
License
NotchKit is available under the MIT license. See the LICENSE file for more info.
P.S.: This was made mostly as a joke while I was debating different ways to handle the iPhone X.
Apple's updated Human Interface Guidelines for the iPhone X explicitly call this out:
Don't mask or call special attention to key display features. Don't attempt to hide the device's rounded corners, sensor housing, or indicator for accessing the Home screen by placing black bars at the top and bottom of the screen. Don't use visual adornments like brackets, bezels, shapes, or instructional text to call special attention to these areas either.
I'm not sure if violating the HIG is often used as grounds for a rejection, however I wouldn't bet either way.
It only took me a couple of days using the simulator to realise that embracing the notch is the way forward. My intention with open-sourcing this was to make it easier for others to reach that conclusion as well.
#EmbraceTheNotch