iOS7 style drop in replacement for UISwitch
pod 'SevenSwitch', '~> 2.0'
Swift support was added in version
2.0. If your project does not support swift you can use
SevenSwitch.swift to your project and add the
QuartzCore framework to your project.
Initializing and adding the switch to the screen
let mySwitch = SevenSwitch() self.view.addSubview(mySwitch)
When the user manipulates the switch control ("flips" it) a
UIControlEvent.ValueChanged event is generated.
mySwitch.addTarget(self, action: "switchChanged:", forControlEvents: UIControlEvents.ValueChanged)
You can set images for the on/off states
mySwitch.offImage = UIImage(named: "cross.png") mySwitch.onImage = UIImage(named: "check.png") mySwitch.thumbImage = UIImage(named: "thumb.png")
You can set text for the on/off states
mySwitch.offLabel.text = "ON" mySwitch.onLabel.text = "OFF"
You can also customize the switches colors
mySwitch.thumbTintColor = UIColor(red: 0.19, green: 0.23, blue: 0.33, alpha: 1) mySwitch.activeColor = UIColor(red: 0.07, green: 0.09, blue: 0.11, alpha: 1) mySwitch.inactiveColor = UIColor(red: 0.07, green: 0.09, blue: 0.11, alpha: 1) mySwitch.onTintColor = UIColor(red: 0.45, green: 0.58, blue: 0.67, alpha: 1) mySwitch.borderColor = UIColor.clearColor() mySwitch.shadowColor = UIColor.blackColor()
You can resize the switch frame to whatever you like to make fatter/skinnier controls
mySwitch.frame = CGRectMake(0, 0, 100, 50)
You can turn off the rounded look by setting the
isRounded property to
mySwitch.isRounded = false
Swift and Objective-C compatability
SevenSwitch uses Swift as of its 2.0 release. SevenSwitch.swift can be used in Objective-C. See ViewController.m for an example.
SevenSwitch requires iOS 5.0 and above.
SevenSwitch uses ARC as of its 1.0 release.
Made available under the MIT License. Attribution would be nice.