PixelUI
import SwiftUI
import PixelUI
struct ContentView: View {
var body: some View {
GeometryReader { geo in
let radius = geo.size.height / 2
Pixels {
PixelBlends(mode: .difference) {
PixelCircle(radius: radius)
PixelPolygon(count: 3, radius: radius)
PixelStar(count: 6, radius: radius)
}
}
}
}
}