WifiView
WifiView is animateable UIView that can significantly enhance your users’ experiences and set your app apart from the rest of the pack.
It is build using CABasicAnimation, CAKeyFrameAnimation and CAShapeLayer through UIBezierpath. Its fun to play with CoreGraphics.It starts slow and By the end, you’ll be able to create stunning graphics for your apps.
Requirements
- iOS 11.0+ / Mac OS X 10.9+ / watchOS 2.0+ / tvOS 9.0+
- Xcode 8.0+
Installation
CocoaPods
To integrate WifiView into your Xcode project using CocoaPods, specify it in your Podfile
:
use_frameworks!
pod 'WifiView'
Then, run the following command:
$ pod install
Carthage
To integrate WifiView
into your Xcode project using Carthage, specify it in your Cartfile
:
github "jwd-ali/WifiView"
Swift Package Manager (SPM)
Prerequisites
- OSX
Package.swift
Update To integrate WifiView
in your project, add the proper description to your Package.swift
file:
// swift-tools-version:5.0
import PackageDescription
let package = Package(
name: "YOUR_PROJECT_NAME",
dependencies: [
.package(url: "https://github.com/jwd-ali/WifiView.git")
],
targets: [
.target(
name: "YOUR_TARGET_NAME",
dependencies: ["WifiView"]
),
...
]
)
Manually
If you prefer not to use a dependency manager, you can integrate WifiView into your project manually.
- Add sources into your project:
- Drag
Sources
- Drag
Usage
If you are using any dependency manager (pods , carthage , package manager)to integrate WifiView. Import WifiView first:
import WifiView
And for Manuall install you dont need to import anything
- Init your view with
WifiView
same as you initialize defaultUIView
:
let wifiView = WifiView()
Animation functions
wifiView.startAnimating()
This function will animate once .. Every startAnimating function also have completion block
wifiView.startAnimating(repeatCount: .infinity)
This function will run animation in loop until you stop it
wifiView.startAnimating(repeatCount: 2, fallback: .twoSignals)
This function will run twice and then fallback to two signals for signal strength we have enum with two cases
enum SignalStrength: Int {
case twoSignals
case weak
}
See the Demo Xcode project its easy to understand with proper comments on properties .. write me if you didn't get anything [email protected]
Congratulations! You're done.
Contributing
I’d love to have help on this project. For small changes please open a pull request, for larger changes please open an issue first to discuss what you’d like to see.