136 Repositories
Swift metal-arkit Libraries
A Swift deep learning library with Accelerate and Metal support.
Serrano Aiming to offering popular and cutting edge techs in deep learning area on iOS devices, Serrano is developed as a tool for developers & resear
Easily craft fast Neural Networks on iOS! Use TensorFlow models. Metal under the hood.
Bender Bender is an abstraction layer over MetalPerformanceShaders useful for working with neural networks. Contents Introduction Why did we need Bend
A python library to run metal compute kernels on MacOS 12
metalcompute for Python A python library to run metal compute kernels on MacOS Usage Example execution from M1-based Mac running MacOS 12.0: ./build
Using $5 Google Cardboard to replicate Hololens
ARHeadsetKit (Beta) Using a $5 Google Cardboard, the average person can now replicate Microsoft Hololens. Apps built with ARHeadsetKit are immersive A
A simple application created for educational purposes for mastering ARKit
ARDrawing AR Drawing is a simple application created for educational purposes for mastering ARKit. The basis of the project is copied from the project
Augmented Reality image tracking with SwiftUI, RealityKit and ARKit 4.
ARImageTracking This is an Augmented Reality Xcode project that uses Apple's newest RealityKit framework and ARKit 4 features, to dynamically track a
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
OctopusKit A 2D game engine based on ECS and written in 100% Swift for iOS, macOS and tvOS. If you've tried making a game in Swift while sticking to t
High-performance and flexible video editing and effects framework, based on AVFoundation and Metal.
High-performance and flexible video editing and effects framework, based on AVFoundation and Metal.
A library that allows you to generate and update environment maps in real-time using the camera feed and ARKit's tracking capabilities.
ARKitEnvironmentMapper Example To run the example project, clone the repo, and run pod install from the Example directory first. Installation ARKitEnv
Power! Unlimited power for ARKit 2.0!
A long time ago in a galaxy, far, far away... It is a period when iPhone SE and iPhone X were destroyed from the apple store, the AR market was under
PlacenoteSDK Sample app in native iOS using ARKit, written primarily in Swift
Placenote SDK for iOS Placenote SDK lets you easily build cloud-based Augmented Reality (AR) apps that pin digital content to locations in the real wo
This library uses ARKit Face Tracking in order to catch user's smile.
SmileToUnlock Make your users smile before opening the app :) Gif with the demonstration Installation Cocoapods The most preferable way to use this li
A library that allows you to generate and update environment maps in real-time using the camera feed and ARKit's tracking capabilities.
ARKitEnvironmentMapper Example To run the example project, clone the repo, and run pod install from the Example directory first. Installation ARKitEnv
ARKit Base Project. Place virtual objects based on WWDC example project
ARKit - Placing Virtual Objects in Augmented Reality Learn best practices for visual feedback, gesture interactions, and realistic rendering in AR exp
π» Augmented reality game in a pixel/billboard style
ARbusters What's ARbusters? ARbusters is an augmented reality game in a pixel/billboard style. The gameplay is pretty simple, look around you and kill
The demo app demonstrates a real-time application using FindSurface to search point clouds, which ARKit provides, for geometry shapes.
FindSurface-GUIDemo-iOS (Swift) CurvSurf FindSurfaceβ’ GUIDemo for iOS (Swift) Overview This demo app demonstrates a real-time application using FindSu
IOS example app to generate point clouds in ARKit using scenedepth
Visualizing a Point Cloud Using Scene Depth Place points in the real-world using the scene's depth data to visualize the shape of the physical environ
Demo of using Metal to render EDR / HDR content on iOS platform
MetalEDR-iOS Demo of using Metal to render EDR/HDR content on iOS platform. How it works This demo uses a hack to activate EDR display on iOS platform
A collection of additional geometries ready for use in RealityKit 2
RealityGeometries By default, the only shapes available in RealityKit are a Sphere, Cuboid and Plane (with 4 vertices). Until iOS 15 the only clean wa
β¬οΈ Rad Media Capture in Swift
NextLevel is a Swift camera system designed for easy integration, customized media capture, and image streaming in iOS. Integration can optionally lev
π· A composable image editor using Core Image and Metal.
Brightroom - Composable image editor - building your own UI Classic Image Editor PhotosCrop Face detection Masking component π v2.0.0-alpha now open!
HumanScan for WWDC 21 Swift Student Challenge
WWDC 2021 Student Challenge π§ HumanScan: an interactive playground for scanning, rigging, and applying animations to real-life 3D human models YouTub
WWDC21 Swift Student Challenge Submission
CircuitPlay Introduction Hello, welcome to Jose Adolfo Talactac's submission for ο£ΏWWDC21 Swift Student Challenge, CircuitPlay! CircuitPlay is an inter
[Accepted] My WWDC21 Swift Student Challenge submission
My WWDC21 Swift Student Challenge submission I made a playground book that teaches you the basics of ARKit through interactive lessons. It covers posi
BrainCore is a simple but fast neural network framework written in Swift.
BrainCore is a simple but fast neural network framework written in Swift. It uses Metal which makes it screamin' fast. If you want to see it
Overlay alpha channel video animation player view using Metal.
Overlay alpha channel video animation player view using Metal. Example To run the example project, clone the repo, and run pod install from the Exampl
TinyConstraints is the syntactic sugar that makes Auto Layout sweeter for human use.
TinyConstraints is the syntactic sugar that makes Auto Layout sweeter for human use. Features Pure Swift 5 sweetness. Everything you can do with Auto
GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
GPUImage 3 Janie Clayton http://redqueengraphics.com @RedQueenCoder Brad Larson http://www.sunsetlakesoftware.com @bradlarson contact@sunsetlakesoftwa
FlexibleImage is implemented with the hope that anyone could easily develop an app that provides features such as Camera Filter and Theme.
FlexibleImage is implemented with the hope that anyone could easily develop an app that provides features such as Camera Filter and Theme. When you wr
π· A composable image editor using Core Image and Metal.
Brightroom - Composable image editor - building your own UI Classic Image Editor PhotosCrop Face detection Masking component π v2.0.0-alpha now open!
NextLevel is a Swift camera system designed for easy integration, customized media capture, and image streaming in iOS
NextLevel is a Swift camera system designed for easy integration, customized media capture, and image streaming in iOS. Integration can optionally leverage AVFoundation or ARKit.
Poly is an unofficial Google Poly SDK, written in Swift
π¦ Unofficial Google Poly SDK in Swift β search, discover, and download 3D models and scenes
ARVoxelKit - Lightweight Framework for Voxel graphic using AR + SceneKit
ARVoxelKit Lightweight Framework for Voxel graphic using AR + SceneKit Requirements ARVoxelKit requires iOS 11 and devices, which support ARKit Usage
An iOS Framework Capture & record ARKit videos πΉ, photos π, Live Photos π, and GIFs π.
An iOS Framework that enables developers to capture videos πΉ , photos π , Live Photos π , and GIFs π with ARKit content.
ARKit Demo Application
ARKitNavigationDemo Work in progress. In Progress Region β For one, we could render far fewer nodes. In fact, itβs a bit distracting that the entire t
ARKit + CoreLocation: Combines the high accuracy of AR with the scale of GPS data.
ARKit: Uses camera and motion data to map out the local world as you move around. CoreLocation: Uses wifi and GPS data to determine your global locati