MJMaterialSwitch
Overview
MJMaterialSwitch is google's material design like switch UI with animation features.
This library has cool and sophisticated animations, ripple effect and bounce effect. Also, customizable properties can be tweaked behaviors and enhance your application UI cool.
With this library, you can easily implement material design switch to your app.
Usage
The simplest setup by code:
let xPos: CGFloat = (UIScreen.main.bounds.width / 2 ) - 22.5
let yPos: CGFloat = (UIScreen.main.bounds.height / 2 ) + 50.0
self.switch2 = MJMaterialSwitch(frame: CGRect(x: xPos , y: yPos, width: 64, height: 60))
self.switch2.addTarget(self, action: #selector(switchStateChanged(_:)), for: UIControl.Event.valueChanged)
self.switch2.tarckEdgeInset = UIEdgeInsets(top: 18, left: 0, bottom: 18, right: 0)
self.switch2.tag = 2
switch2.trackOnTintColor = UIColor.red.withAlphaComponent(0.6)
switch2.thumbOnTintColor = UIColor.red
// Call update UI method in last.
switch2.updateUI()
self.view.addSubview(self.switch2)
This is the simplest and easiest initialization.
Usage by xib and Storyboard
- Create
UIViewand set theMJMaterialSwitchclass. - Create
IBOutletto addvalueChangedtarget for the click actions
Customize Behaviors
MJMaterialSwitch has many prateters to customize behaviors as you like.
Style and size
var thumbOnTintColor: UIColor!
var thumbOffTintColor: UIColor!
var trackOnTintColor: UIColor!
var trackOffTintColor: UIColor!
var thumbDisabledTintColor: UIColor!
var trackDisabledTintColor: UIColor!
var isBounceEnabled: Bool = false
var isRippleEnabled: Bool = true
var rippleFillColor: UIColor = .gray
Author
Jaleel Nazir [email protected]
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License
MJMaterialSwitch is available under the MIT license.



