23 Repositories
Swift gpu-speed Libraries
My submission for the SwiftUISeries' speed run challenge
SwiftUICameraAppSpeedrunChallenge My submission for the SwiftUISeries' speed run challenge Speedrun video: https://www.youtube.com/watch?v=N9L8XfZaIv8
Patch out the GPU checks for any x86-64 macOS Unreal Engine-based game
UnrealGPUPatcher Download here Patch out the GPU checks for any x86-64 macOS Unreal Engine-based game, particularly ARK: Survival Evolved. Requirement
Sudoless Frequency Metric Retrieval for MacOS (Supports Apple Silicon and Intel CPUs and iGPUs)
SFMRM ('sifΛmΙrΛim) Sudoless Frequency Metric Retrieval for MacOS This project is designed to retrieve active frequency and residency metrics from you
An example of using the GPU on M1 arm64 Macs for basic compute functions
M1-GPU-Compute Using Swift and Apple's Metal API to utilize the GPUs on M1 equipped Macs Adding Two Arrays CPUs perform computations sequentially, wai
πβΉοΈ Show current train info (speed, next station, arrival time) in macOS status bar
TrainStatusInfo This macOS application shows the current train status info in the status bar when connected to the trains hotspot. It uses the "intern
Get the current frequency of your Apple M1 GPU.
M1-gpufreq Get the current frequency of your Apple M1 GPU. What It Does and How It Works This project is designed to get the current frequency (or clo
An iOS app to lift the speed limit of your Cowboy Bike
Legal Notice 1. I am not resposible to anything worse that could happen to your bike because of this app 2. Be careful that lifting the 25km/h limit c
Train neural networks with hardware acceleration in Swift
SwiftML SwiftML enables hardware-accelerated machine learning on Mac with an int
A library to turn dictionary into object and vice versa for iOS. Designed for speed!
WAMapping Developed and Maintained by ipodishima Founder & CTO at Wasappli Inc. Sponsored by Wisembly A fast mapper from JSON to NSObject Fast Simple
View Metal GPU information from the command-line.
View Metal GPU information from the command-line.
A GPU accelerated image and video processing framework built on Metal.
MetalPetal An image processing framework based on Metal. Design Overview Goals Core Components MTIContext MTIImage MTIFilter MTIKernel Optimizations C
GPU-based media processing library using Metal written in Swift
GPU-based media processing library using Metal written in Swift. Overview MetalAcc is a GPU-Based media processing library that lets you apply GPU-acc
IOS UIImage processing functions using the vDSP/Accellerate framework for speed.
UIImage Image Processing extensions using the vDSP/Accelerate framework.
An open source iOS framework for GPU-based image and video processing
GPUImage Brad Larson http://www.sunsetlakesoftware.com @bradlarson [email protected] Overview The GPUImage framework is a BSD-licensed iO
Memory leak when CoreML ML Program is runing on GPU
MLProgramMemoryLeak Every layer running on the GPU in ML Program will leak 912 bytes by MPSGraphEngine. This can easily lead to 200KB+ memory leak eve
π A flexible and easy template created to speed up the development of your iOS application based on the MVP pattern.
Model-View-Presenter template A flexible and easy template created to speed up the development of your iOS application based on the MVP pattern. This
Clutch is a high-speed iOS decryption tool.
Clutch is a high-speed iOS decryption tool. Clutch supports the iPhone, iPod Touch, and iPad as well as all iOS version, architecture types, and most binaries. Clutch is meant only for educational purposes and security research.
A powerful input-agnostic swift logging framework made to speed up development with maximum readability.
The Swift logging framework. Atlantis is an extremely powerful logging framework that I've created for everyday use, including enterprise development
Sample project to learn how to use swiftui 2.0 with Combine, we look into using SwiftUI MVVM, also interact with an API to get our newsfeed, use SPM(Swift Package Manager) to speed up our development flow and handle swiftui layout with views such as VStack.
News APP MVVM + SwiftUI + Combine + Swift Package Manager Sample project to learn how to use swiftui 2.0 with Combine, we look into using SwiftUI MVVM
π· A composable image editor using Core Image and Metal.
Brightroom - Composable image editor - building your own UI Classic Image Editor PhotosCrop Face detection Masking component π v2.0.0-alpha now open!
GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
GPUImage 3 Janie Clayton http://redqueengraphics.com @RedQueenCoder Brad Larson http://www.sunsetlakesoftware.com @bradlarson contact@sunsetlakesoftwa
GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
GPUImage 2 Brad Larson http://www.sunsetlakesoftware.com @bradlarson [email protected] Overview GPUImage 2 is the second generation of th
π· A composable image editor using Core Image and Metal.
Brightroom - Composable image editor - building your own UI Classic Image Editor PhotosCrop Face detection Masking component π v2.0.0-alpha now open!